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Changelog

The changes of each version that matter to a player or tester. Earlier test builds were folded into these versions.

0.2.6 (2026-10-24)

Added

0.2.5 (2026-10-23)

Added

Fixed

0.2.4 (2026-10-23)

Added

Changed

Fixed

0.2.3 (2026-10-22)

Fixed

0.2.2 (2026-10-22)

Changed

Fixed

0.2.1 (2026-10-22)

Fixed

0.2.0 (2026-10-22: first public beta)

A new in-game interface, a way to report a problem, a faster start of a session, and many fixes. The interface, the faster start and Report a problem were played over the internet with a friend through Steam; the fixes for road upgrades that move a town building, references after a repair sync, Steam invites and the bar icon size are covered by the automatic tests and by two game windows on one PC.

Added

Fixed

Changed

Known gaps

0.1.5 (2026-10-19)

The feature-complete test version. Its last build was played over the internet with a friend through Steam; that session showed the problems fixed in 0.2.0. Before that it was tested in the automatic tests and in lab runs with two game windows on one PC.

Added

Fixed

Changed

Known gaps

0.1.0 (2026-10-14)

The first working multiplayer session: builds are copied natively from the game’s own build command and applied at the same moment on every game. Tested with two games on one PC (a scripted sweep and builds made by clicking with the real tools), not yet with two players over the internet.

Added

Fixed

Known gaps